About Dungeons and Dragons

     So, as of September, I have been involved in playing and running Dungeons and Dragons games now for about a year. I have been playing in one campaign and running two, with a third I want to run planned for 2025. 

    Overall, I love it. I like that I don't have to stick to the adventures that are limited by the original sourcebooks. I get to make my own stuff. I get to jump into what is considered "homebrew" things without having to really sit down and read/study the sourcebooks too hard (I may anyway just to make myself a better game master, but I don't have to). 

    With that in mind, I definitely need to get better at pre-planning my ideas, both as a player and as a game master. Especially the game master.

    On that note, I have been debating on doing some streaming where instead of just writing novels, I could focus on writing "chapters" aka modules for my D&D campaigns and preparing for the one I want to do in 2025. But that is only an idea and not a promise. Because I'm still iffy about streaming still. 

    I guess we'll find out before the end of the year.

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